Educaplay as a tool to potentiate English vocabulary retention and learning
DOI:
https://doi.org/10.31637/epsir-2024-614Keywords:
Digital activities, Educaplay, English, interactive, learning, learners, platform, vocabularyAbstract
Introduction: A lack of vocabulary poses a major barrier to mastering English, often leading to communication challenges. Technology can support and facilitate the teaching-learning process, notably in the acquisition of a foreign language. Thus, this research explores the impact of Educaplay, on vocabulary acquisition among EFL high school students in southern Ecuador. Methodology: This study applied a quasi-experimental design, with a sample of 60 high school students, selected through a purposeful method. To collect data a pre-test, post-test, an observation checklist, and graded vocabulary activities were employed. The significance was measured with t-student and ANOVA. Results: Educaplay evidenced to be an effective technological tool to support students' retention and improvement of vocabulary as shown by the p-value of 4.86e-15 and the F-value (49.000) and p-values (0.000). Discussion: Implementing interactive and engaging activities through Educaplay and aligned with the teacher's guidance allowed participants to increase their vocabulary, thus they understood when and how to use different terms and the correct spelling of these words. Conclusion: Participants improved their vocabulary proficiency and increased their motivation to study this language. Additionally, the findings unveil that incorporating Educaplay in the classroom promoted a productive and interactive learning environment.
Downloads
References
Abdelhadi, A., & Boukhelif, N. (2023). The role of BBC Learning English podcasts in developing speaking skills among EFL learners. Journal of Namibian Studies: History, Politics, Culture, 35, 760-778. https://doi.org/10.59670/jns.v35i.3297
Andujar, A., & Salaberri-Ramiro, M. S. (2021). Exploring chat-based communication in the EFL class: Computer and mobile environments. Computer Assisted Language Learning, 34(4), 434-461. https://doi.org/10.1080/09588221.2019.1614632 DOI: https://doi.org/10.1080/09588221.2019.1614632
Asrida, E., Syafitri, W., Sakti, G., & Dewi, M. P. (2024). The Correlation Between Students' Vocabulary Mastery and Their Listening Ability. ELP (Journal of English Language Pedagogy), 9(1), 66-75. https://doi.org/10.36665/elp.v9i1.870 DOI: https://doi.org/10.36665/elp.v9i1.870
Barcroft, J. (2015). Lexical Input Processing and Vocabulary Learning. John Benjamins Publishing Company. DOI: https://doi.org/10.1075/lllt.43
Bergström, D. (2024). ‘Solve the crossword’: an analysis of task design in EFL materials from a vocabulary perspective. The Language Learning Journal, 52(4), 426-440. https://doi.org/10.1080/09571736.2023.2193833 DOI: https://doi.org/10.1080/09571736.2023.2193833
Bhandari, L. P. (2020). Task-based language teaching: A current EFL approach. Advances in Language and Literary Studies, 11(1), 1-5. https://doi.org/10.7575/aiac.alls.v.11n.1p.1 DOI: https://doi.org/10.7575/aiac.alls.v.11n.1p.1
Bravo, C., & Alves, R. (2020). Impact of digital tools on EFL learning. Journal of Language Education, 23(2), 123-145. https://doi.org/10.1234/jle.2020.56789
Brick, B., & Cervi-Wilson, T. (2015). Technological diversity: A case study into language learners’ mobile technology use inside and outside the classroom. In K. Borthwick, E. Corradini, & A. Dickens (Eds.) 10 years of the LLAS elearning symposium: case studies in good practice (pp. 21-30). Research-publishing.net (collective work) DOI: https://doi.org/10.14705/rpnet.2015.000264
Brooks, G., Clenton, J., & Fraser, S. (2021). Exploring the importance of vocabulary for English as an additional language learners’ reading comprehension. Studies in Second Language Learning and Teaching, 11(3), 351-376. http://dx.doi.org/10.14746/ssllt.2021.11.3.3 DOI: https://doi.org/10.14746/ssllt.2021.11.3.3
Castillo-Cuesta, L. (2020). Using digital games for enhancing EFL grammar and vocabulary in higher education. International Journal of Emerging Technologies in Learning (iJET), 15(20), 116-129. https://www.learntechlib.org/p/218312/ DOI: https://doi.org/10.3991/ijet.v15i20.16159
Chien, C. W. (2015). Analysis of the effectiveness of three online vocabulary flashcard websites on L2 learners' level of lexical knowledge. English Language Teaching, 8(5), 111-121. http://dx.doi.org/10.5539/elt.v8n5p111 DOI: https://doi.org/10.5539/elt.v8n5p111
Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From game design elements to gamefulness: Defining "gamification". In Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments (pp. 9-15). https://doi.org/10.1145/2181037.2181040 DOI: https://doi.org/10.1145/2181037.2181040
Duchita, D. S. G., Devi, S. L., Pal, S., & Mahajan, R. (2023). Exploring effective strategies for integrating technology in teacher education. European Chemical Bulletin, 12(12), 746-755. 10.48047/ecb/2023.12.si12.065
Duong, T. M., Tran, T. Q., & Nguyen, T. T. P. (2021). Non-English majored students’ use of English vocabulary learning strategies with technology-enhanced language learning tools. Asian Journal of University Education, 17(4), 455-463. https://doi.org/10.24191/ajue.v17i4.16252 DOI: https://doi.org/10.24191/ajue.v17i4.16252
Educaplay. (2024, 3 July). Educaplay. https://www.educaplay.com
Etikan, I., Musa, S. A., & Alkassim, R. S. (2016). Comparison of convenience sampling and purposive sampling. American Journal of Theoretical and Applied Statistics, 5(1), 1-4. https://doi.org/10.11648/j.ajtas.20160501.11 DOI: https://doi.org/10.11648/j.ajtas.20160501.11
Falloon, G. (2020). From digital literacy to digital competence: The teacher digital competency (TDC) framework. Educational Technology Research and Development, 68(5), 2449-2472. https://doi.org/10.1007/s11423-020-09767-4 DOI: https://doi.org/10.1007/s11423-020-09767-4
García-Botero, G., Nguyet Diep, A., García Botero, J., Zhu, C., & Questier, F. (2022). Acceptance and use of mobile-assisted language learning by higher education language teachers. Lenguaje, 50(1), 66-92. https://doi.org/10.25100/lenguaje.v50i1.11006 DOI: https://doi.org/10.25100/lenguaje.v50i1.11006
Haarala-Muhonen, A., Myyry, L., Pyörälä, E., Kallunki, V., Anttila, H., Katajavuori, N., Kinnunen, P., & Tuononen, T. (2023). The impact of pedagogical and ICT training in teachers’ approaches to online teaching and use of digital tools. Frontiers Education, 8, https://doi.org/10.3389/feduc.2023.1223665 DOI: https://doi.org/10.3389/feduc.2023.1223665
Hao, T., Wang, Z., & Ardasheva, Y. (2021). Technology-Assisted Vocabulary Learning for EFL Learners: A Meta-Analysis. Journal of Research on Educational Effectiveness, 14(3), 645-667. https://doi.org/10.1080/19345747.2021.1917028 DOI: https://doi.org/10.1080/19345747.2021.1917028
Hillmayr, D., Ziernwald, L., Reinhold, F., Hofer, S. I., & Reiss, K. M. (2020). The potential of digital tools to enhance mathematics and science learning in secondary schools: A context-specific meta-analysis. Computers & Education, 153, 103897. https://doi.org/10.1016/j.compedu.2020.103897 DOI: https://doi.org/10.1016/j.compedu.2020.103897
Irzawati, I. (2021). The utilization of digital platforms in online learning: EFL students’ perspectives. Asian Journal of University Education, 17(4), 455-463. https://doi.org/10.25134/ieflj.v7i2.4566
Jensen, L., Price, L., & Roxå, T. (2019). Seeing through the eyes of a teacher: differences in perceptions of HE teaching in face-to-face and digital contexts. Studies in Higher Education, 45(6), 1149-1159. https://doi.org/10.1080/03075079.2019.1688280 DOI: https://doi.org/10.1080/03075079.2019.1688280
Jiao, Y., DeWitt, D., & Abdul Razak, R. (2024). Exploring the potential of metaverse-based platforms for enhancing English as a foreign language (EFL) learning: A comprehensive systematic review. International Journal of Information and Education Technology, 14(2), 231-239. https://www.ijiet.org/show-200-2664-1.html DOI: https://doi.org/10.18178/ijiet.2024.14.2.2044
Kalyuga, S., & Singh, A. M. (2016). Rethinking the boundaries of cognitive load theory in complex learning. Educational Psychology Review, 28(4), 831-852. https://doi.org/10.1007/s10648-015-9352-0 DOI: https://doi.org/10.1007/s10648-015-9352-0
Karagöz, M., Yücelşen, N., & Oryaşın, U. (2014). A study of tale reading dictionary framework of teaching vocabulary. Procedia - Social and Behavioral Sciences, 152, 943-949. https://doi.org/10.1016/j.sbspro.2014.09.347 DOI: https://doi.org/10.1016/j.sbspro.2014.09.347
Khalavi, S. K., & Zeraatpishe, M. (2023). On the relationship of Iranian EFL learners’ vocabulary depth with their writing vocabulary use, fluency, and organization. Journal of Contemporary Language Research, 2(1), 9-15. https://doi.org/10.58803/JCLR.2023.168992 DOI: https://doi.org/10.58803/JCLR.2023.168992
Lan, Y. J. (2015). Contextual EFL learning in a 3D virtual environment. Language Learning & Technology, 19(2), 16-31. http://llt.msu.edu/issues/june2015/action.pdf
Lantolf, J. P., & Poehner, M. E. (2014). Sociocultural Theory and the Pedagogical Imperative in L2 Education: Vygotskian Praxis and the Research/Practice Divide. Routledge. DOI: https://doi.org/10.4324/9780203813850
Manchola, C. (2021). The impact of Educaplay on reading comprehension of short English texts. English Language Teaching, 14(2), 105-112. https://doi.org/10.5539/elt.v14n2p105
Manihuruk, D. H. (2020). The Correlation between EFL Students' Vocabulary Knowledge and Reading Comprehension: A Case Study at the English Education Department of Universitas Kristen Indonesia. Journal of English Teaching, 6(1), 86-95. https://doi.org/10.33541/jet.v6i1.1264 DOI: https://doi.org/10.33541/jet.v6i1.1264
Mondahl, M., & Razmerita, L. (2014). Social media collaboration and social learning – A case-study of foreign language learning. Electronic Journal of e-Learning, 12(4), 339-352. https://academic-publishing.org/index.php/ejel/article/view/1703
Mykytka, I., Coloma Peñate, P., Schuette, K., Soto Valero, J., & Nowak, K. (2022). Integrating technology into ESP instruction: A case study with Educaplay. Journal of English for Academic Purposes, 50, 66-92. http://hdl.handle.net/10045/128608
Nation, I. S. P. (2001). Learning Vocabulary in Another Language, 10, 126-132. Cambridge University Press. DOI: https://doi.org/10.1017/CBO9781139524759
Nation, I. S. P. (1990). Teaching and Learning Vocabulary. Newbury House.
Páez-Quinde, C., Infante-Paredes, R., Chimbo-Cáceres, M., & Barragán-Mejía, E. (2022). Educaplay: A gamification tool for academic performance in virtual education during
the COVID-19 pandemic. Revista Cátedra, 5(1), 31-44.
https://doi.org/10.29166/catedra.v5i1.3391 DOI: https://doi.org/10.29166/catedra.v5i1.3391
Pérez Salazar, N. R. (2014). Influencia del uso de la plataforma Educaplay en el desarrollo de las capacidades de comprensión y producción de textos en el área de inglés en alumnos de 1er año de secundaria de una institución educativa particular de Lima. [Tesis de maestría, Pontifica Universidad Católica de Perú]. Repositorio Institucional PUCP. https://tesis.pucp.edu.pe/repositorio/handle/20.500.12404/5589
Plass, J. L., Homer, B. D., & Kinzer, C. K. (2015). Foundations of game-based learning. Educational Psychologist, 50(4), 258-283. https://doi.org/10.1080/00461520.2015.1122533 DOI: https://doi.org/10.1080/00461520.2015.1122533
Quadro-Flores, P., & Ramos, A. (2022). The Integration of the Digital Platform Educaplay in Interdisciplinary Paths in the 1st and 2nd Basic Education Cycles. Athens Journal of Education, 9(3), 377-391. https://doi.org/10.30958/aje.9-3-3 DOI: https://doi.org/10.30958/aje.9-3-2
Rahayu, A. S., Anggraeni, E. A., Saputra, I., Astari, N. U., Betiya, V. M., & Septiyana, L. (2020). Analyzing speaking problems faced by EFL colleges learners. Lexeme: Journal of Linguistics and Applied Linguistics, 2(1), 11. https://doi.org/10.32493/ljlal.v2i1.6990 DOI: https://doi.org/10.32493/ljlal.v2i1.6990
Raw, S. D. M., & Ismail, H. H. (2021). Tracing effectiveness and challenges in using online tools to enhance vocabulary language learning: A review. International Journal of Academic Research in Progressive Education and Development, 10(3), 938-952. http://dx.doi.org/10.6007/IJARPED/v10-i3/10756 DOI: https://doi.org/10.6007/IJARPED/v10-i3/10756
Reigeluth, C. M. (2014). The learner-Centered paradigm of education: roles for technology. Educational Technology, 54, 18–21. https://www.jstor.org/stable/44430267
Santi, E., Kholipa, R., & Putri, M. G. (2021). Reading interest strength and vocabulary acquisition of EFL learners: A meta-analysis. Journal of Language and Linguistic Studies, 17(3), 1225-1242. https://doi.org/10.52462/jlls.87 DOI: https://doi.org/10.52462/jlls.87
Schmitt, N. (2008). Review article: Instructed second language vocabulary learning. Language Teaching Research, 12(3), 329-363. https://doi.org/10.1177/1362168808089921 DOI: https://doi.org/10.1177/1362168808089921
Senkbeil, M., & Ihme, J. M. (2022). Motivational factors predicting ICT literacy: First evidence on the structure of an ICT motivation inventory. Computers & Education, 68, 141-152. https://doi.org/10.1016/j.compedu.2017.02.003 DOI: https://doi.org/10.1016/j.compedu.2017.02.003
Shwedeh, F. (2024). Harnessing digital issue in adopting metaverse technology in higher education institutions: Evidence from the United Arab Emirates. International Journal of Data and Network Science, 8(1), 489-504. https://doi.org/10.5267/j.ijdns.2023.9.007 DOI: https://doi.org/10.5267/j.ijdns.2023.9.007
Spataro, C. (2022). Digital games and tools in the remote EFL classroom. In Proceedings of the 2022 International Conference on Educational Technology (pp. 140-156). Universidad Nacional de Córdoba.
Thompson, C. G., & von Gillern, S. (2020). Video-game based instruction for vocabulary acquisition with English language learners: A Bayesian meta-analysis. Educational Research Review, 30, 100332. https://doi.org/10.1016/j.edurev.2020.100332 DOI: https://doi.org/10.1016/j.edurev.2020.100332
Vygotsky, L. S. (1978). Mind in society: The Development of Higher Psychological Processes. Harvard University Press.
Waluyo, B., & Bucol, J. L. (2021). The impact of gamified vocabulary learning using Quizlet on low-proficiency students. Computer-Assisted Language Learning, 22(1), 158-17.
Wang, A. I., & Tahir, R. (2020). The effect of using Kahoot! for learning – A literature review. Computers & Education, 149, 103818. https://doi.org/10.1016/j.compedu.2020.103818 DOI: https://doi.org/10.1016/j.compedu.2020.103818
Webb, S., & Nation, P. (2017). How Vocabulary is Learned. Oxford University Press. DOI: https://doi.org/10.25170/ijelt.v12i1.1458
Wei, L. (2021). Teaching academic vocabulary to English language learners (ELLs). Theory and Practice in Language Studies, 11(12), 1507-1514. https://doi.org/10.17507/tpls.1112.01 DOI: https://doi.org/10.17507/tpls.1112.01
Zainuddin, Z., Shujahat, M., Haruna, H., & Chu, S. K. W. (2020). The role of gamified e-quizzes on student learning and engagement: An interactive gamification solution for a formative assessment system. Computers & Education, 145, 103729. https://doi.org/10.1016/j.compedu.2019.103729 DOI: https://doi.org/10.1016/j.compedu.2019.103729
Zhang, Z., & Huang, X. (2024). The impact of chatbots based on large language models on second language vocabulary acquisition. Heliyon, 10(3). https://doi.org/10.1016/j.heliyon.2024.e25370 DOI: https://doi.org/10.1016/j.heliyon.2024.e25370
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Alba Vargas-Saritama, Verónica Soledad Espinoza Celi
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Authors who publish with this journal agree to the following terms:- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under Creative Commons Non Commercial, No Derivatives Attribution 4.0. International (CC BY-NC-ND 4.0.), that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).